All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews TowerFall Ascension > General Discussions > Topic Details. [38] TowerFall Ascension received "generally favorable" reviews, according to game review aggregator Metacritic. [7] They considered adding online multiplayer, a popular request, but lacked the programming skills themself. Serpent Hymn 15. [14][15] TowerFall was selected for the July 2014 Evolution Championship Series fighting game tournament's Indie Showcase,[16] and as a free game with PlayStation Plus for the same month. Though Holowka dropped back from the project shortly after the game jam, leaving the project to Thorson, he stepped in to demo the game at the 2013 Game Developers Conference at the last minute when Thorson's passport was expired. "Anita's work has been an inspiration to the TowerFall team," Thorson stated. It's a local party game centering around hilarious, intense versus matches. A PlayStation Vita release followed in 2015, and Xbox One and Switch versions have been released as well. The core mechanics are simple and accessible, but hard to master and combat is fierce. TowerFall is the ultimate version of the beloved archery combat/party game, featuring all of the content from Ascension and Dark World, and several Nintendo Switch … TowerFall and TowerFall Ascension is © 2013 Matt Thorson. Critics recommended it as a party game reminiscent of Super Smash Bros. and praised its balance. TowerFall was known as the standout title for the Ouya at the console's launch. [26], Polygon named the game among the decade's top 25 games. The pack began as a set of new levels and became four sets, ten new characters, procedurally generated levels, and the aforementioned power-up, co-op, and boss battles. [7] Eurogamer described its reputation as "the only thing worth playing on Ouya". TowerFall Ascension is the definitive version of the hit archery combat game. TowerFall is best played competitively with friends, cross-legged on the floor within punching distance of each other. Ascension is the definitive version of the hit archery combat game. [23], Multiple reviewers cited TowerFall as the standout game for the Ouya microconsole at the time of its launch. A standalone eight-player edition for Windows released in 2016. [5][b] Sony actively pursued the game, and a majority of the porting work was handled by Dallas-based Sickhead Games[12] by two people over the course of eight weeks using MonoGame, "an open-source rewrite" of Microsoft XNA. [5] The game sold well, minding the Ouya's newness, which allowed Thorson to develop the game into a fuller package. TowerFall Ascension is designed to evoke these reactions in every single match, and it always, always does. [7] Holowka composed the music, and Thorson hired Power Up Audio to make the sound effects. It appears to be cute, pixelated and friendly, and it looks like something you would have played between rounds of … A PlayStation Vita version was released on December 15, 2015. [4] The game also fit Ouya's emphasis on couch co-op gaming. [11] Thorson originally did the artwork themself but was not satisfied with the results and hired MiniBoss to finish the graphics. [29], By April 2014, Thorson told Eurogamer that the game had grossed a half of a million dollars, with the most sales from Ascension on the PlayStation 4. [3] In the game, players control up to four archers in a multiplayer platform fighter. In the world of TowerFall, the King has gone mad, and monsters have arisen to destroy the land. [7] "Treasure" power-ups give players shields, wings, and arrows with increased power. Den of Thieves 6. He considered the single-player mode a low point of the game, that it was only useful as practice. ", "TowerFall creator talks story modes, inspiration, pricing and 'yomi, "TowerFall creator: Sony was 'super proactive' in bringing about PS4 version", "Sony gives indie devs the stage to praise PlayStation 4's developer support", "1.1.18 - Mac and Linux launch + New Variants + Shirts! TowerFall: Ascension is deceiving. Then we took a hundred arrows to the knee. Its mechanics were inspired by games of Thorson's youth, such as Bushido Blade and GoldenEye 007, and influenced by demo feedback at the Evolution Championship Series fighting game tournament. Sacred Ground 3. Backfire 4. And now with TowerFall Ascension, my team and I have the freedom to finally fulfill our complete vision for the game. But instead of group hugs and chummy laughter, … New in Ascension is the 1- or 2-player co-op Quest mode. (Though you also can play on Co-op mode),[6] In multiplayer, up to four players fight in an arena using a limited supply of arrows. VAT included in all prices where applicable. [26], Griffin McElroy of Polygon found the game joyful and called it "a powerful distillery of childlike glee". [21] An Xbox One version, including both Ascension and Dark World, was released on January 18, 2018. series. TowerFall 8-Player released in August 2016. Español - Latinoamérica (Spanish - Latin America), Brand new 1- or 2-player co-op Quest mode, 50 additional Versus arenas, for a total of 120 unique maps, More game-changing power-ups, such as Drill Arrows that burrow through walls, 4 new unlockable, playable archers, for a total of 8, A huge list of variants to customize your matches - a total of 75 ways to mix things up, Plenty of hidden secrets and surprises to discover with your friends. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews TowerFall Ascension > General Discussions > Topic Details. [18], In February 2015 a "Blue Archer" was revealed as a new playable character for the expansion "Dark World", developers stated her appearance was based on that of Anita Sarkeesian. TowerFall for Nintendo Switch will launch with all the content fromTowerFall Ascension and Dark World included.It’ll release on September 27th, and it’ll sell for $19.99 USD. Frostfang Footslip 8. [12] They received a letter from George Broussard before Ascension's launch with pre-congratulations on Thorson's becoming a millionaire. [4] With an increase in press attention following an exhibition at PAX East, Thorson entered an agreement with Ouya's Kellee Santiago to release exclusively on the microconsole. All rights reserved. [30][31] At the 2013 National Academy of Video Game Trade Reviewers (NAVGTR) awards the game won Game, Original Fighting. [4] The game's medieval scenery came from their contemporary interest in the Game of Thrones book series and their pairing of the arrow mechanic with "stone-walled castles and lava-filled dungeons". [11] Thorson also chose to limit the aim direction to the eight ordinal directions rather than affording complex 360 degree controls. True Form 11. With an electric, competitive design and an all new, co-op Quest mode, TowerFall Ascension is a great reminder of why local multiplayer is … [5] Ascension adds a remodeled version of the target levels as a Trials mode, which requires the players to use power-ups to break all targets within several seconds. [5] In single-player, the player must hit targets around the arena before a timer runs out. [4] At the time, a fifth of the games sales came from Ouya, a comparatively smaller platform with a smaller install base than PlayStation and Steam. [13] Thorson thought that the DualShock 4's directional pad was "perfect for TowerFall" and that the PlayStation 4 was "the natural next step" for the game. [26] Eurogamer's Denton called it "an afterthought", and that Trials was "a tertiary mode at best". TowerFall originally came out on the OUYA. [7][8][24][25] The Penny Arcade Report's Ben Kuchera called the game "the Ouya's killer app",[24] Polygon's Russ Frushtick and Chris Plante said that TowerFall was the reason to purchase an Ouya. The idea came from a visit with Alec Holowka as they worked at a game jam,[4] the 48-hour June 2012 Vancouver Full Indie Game Jam.
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